Nine Dots Studio Official Forum

Nine Dots Forums => Dev Blog => Topic started by: Keos on February 03, 2017, 02:01:43 pm

Title: February Update
Post by: Keos on February 03, 2017, 02:01:43 pm
Nine Dots is now 6 years old!
On February 2, 2011, Nine Dots was officially incorporated. We sure don’t see the time flying, we’re too busy making games. It’s crazy to think we’ve spent more than a third of our existence as a company working on Outward.
 
Indies Séries by Ubisoft
On January 26, we pitched the game to Ubisoft and the National Bank of Canada for a contest. There were 2 prizes of 50,000$ to win for the province of Québec, and 33 applicants.
 
While we were not selected for either of the grand prizes, we were selected by the National Bank as a Top Pick, and we were also among the 5 finalists for the grand prize. It was flattering to be competing with such a line-up of game developers and we are honored for the recognition they gave us.
(https://static.wixstatic.com/media/c4659c_77a1049ceb09474f833e30b196c9fed0~mv2.jpg/v1/fill/w_630,h_420,al_c,q_80,usm_0.66_1.00_0.01/c4659c_77a1049ceb09474f833e30b196c9fed0~mv2.webp)

Development update
We’ve been working on a lot of different things in the past few weeks. We wanted to have traps ready soon as we feel that they’ll play an important role in the game, given our focus on preparation and setting up your environment to gain an edge in combat.
 
We’ve also spent a lot of energy lately on making sure the game runs well on console. There are many challenges considering the hardware limitations, but we’ve been making progress. The mix between console and splitscreen is making us do some compromises, but we feel that having more gameplay options to be more important than graphics.
 
We’ve also started creating dungeons in bulk. As we advance, we’re nearing completion on 3D assets for armor sets and creatures, and the bulk of the job left for our artists are environments and props. Soon, we’ll have enough dungeons to populate two of our outdoor regions.
 
While we’re at it, last month we started posting pictures of new armors, here’s a new one:
(https://static.wixstatic.com/media/c4659c_4c1cb9a267c94d5da6ca7d453f955495~mv2.jpg/v1/fill/w_630,h_279,al_c,q_80,usm_0.66_1.00_0.01/c4659c_4c1cb9a267c94d5da6ca7d453f955495~mv2.webp)
 
That’s it for our February update. Cheers!
 
(https://static.wixstatic.com/media/c4659c_72fab5b6333941069a2d5dce3f46babd~mv2.jpg/v1/fill/w_479,h_893,al_c,q_85,usm_0.66_1.00_0.01/c4659c_72fab5b6333941069a2d5dce3f46babd~mv2.webp)
Title: XEvil 3.0.3 решает бол
Post by: MichelDielt on September 27, 2017, 05:57:05 pm
Уважаемые вебмастера!
 
Команда BotmasterLabs рада представить бесплатную версию легендарной программы XEvil (http://xevil.net/) (входит в состав комплекса "XRumer").
Программа способна распознавать подавляющее большинство существующих в мире капч, включая самые сложные -
Google, Yandex, Hotmail (Bing), Captcha.Com, Solve Media, VKontakte, Facebook, и свыше 8400 других.
 
XEvil с начала 2017-го года является неоспоримым лидером на рынке софта автоматической обработки капчи,
и теперь в этом абсолютно бесплатно может убедиться каждый :)
 
(http://xrumersale.site/img/botmasterlabs_xevil3.png)
 
Коротко о программе:
 
1. Мощный искусственный интеллект: программе "XEvil" известно свыше 8400 различных
видов капчи, в том числе такие популярнейшие, как Google-капча, Яндекс-капча, SolveMedia, VKontakte-капча,
Captcha.Com, Facebook-капча, Ucoz-капча, DLE-капча и многие другие
 
2. Высокая скорость и точность распознавания: при скорости 0.01 сек на изображение (для Демо - 1 сек),
XEvil способен распознавать с высокой точностью любые капчи, независимо от их сложности,
искажённости, зашумления, шрифта, расцветки.
 
3. Простой интерфейс - разберётся даже школьник: всего 3 основные кнопки управления
позволят подключить программу для распознавания капчи для широкого спектра программ,
как SEO / SMM, так и программ аналитики, сбора информации, авторегистраторов аккаунтов, и др.
 
4. Гибкость в настройке под собственные нужды: логика программы заскриптована простым
языком Lua, через который специалист сможет настроить программу под свои специфические задачи.
 
Подробности и отзывы - ищите в Яндексе ;)
 
__
См.также:
XEvil 3.0 взламывает 99% существующих в сети CAPTCHA (http://datsun-russia.com/forum/index.php?topic=11686.new#new)
Title: XRumer 16 + XEvil: break of captchas Google, Facebook, Captcha.Com, SolveMedia, Bing
Post by: Billiesoora on October 06, 2017, 12:03:22 pm
XRumer 16.0 + XEvil 3.0: NEW revolutional software for breaking any Captcha
 
(http://s019.radikal.ru/i625/1704/b2/87604aab7007.png)
 
1. Powerful Artificial Intelligence: "XEvil" know more than 8000 of different types of Captcha,
including so popular, like Google-captcha, Captcha.Com, SolveMedia, Bing-Captcha,
Facebook-captcha, Ucoz-captcha, DLE-captcha, VBulletin-Captcha, SMF-Captcha and a lot of other
 
2. High speed and precision: in speed 0.01 second per image,
XEvil can recognize and solve wide types or captcha with high precision,
without depending of difficulty, distortion, noises, fonts, colors.
 
3. Very simple interface: just 3 main buttons to start recognition,
it so easy to use XEvil with a wide spectre of SEO, SMM, Analytics,
Mass Registering/Postion/Sending/Bruteforcing Software.
 
4. Flexible: logic of XEvil scripted with Lua - easy language,
so if you need, you can adjust functionality as you want.
 
Interested? ;)
just google for "XRumer + XEvil".
 
Thank you for your attention! :)